Rivals of Aether

Rivals of Aether

Phoenix Wright [Re-work]
Ergebnisse 1–10 von 12
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Update: 18. Mai 2021 um 23:09

v0.10

Update: 18. Mai 2021 um 23:09

v0.10

Update: 10. Jun. 2020 um 20:09

v0.8
Redid HUD sprites and idle animation for new style. Still need to work around scaling Phoenix properly so that all the pixels look good, but he's not massive compared to normal Rivals characters

Update: 14. Jan. 2020 um 20:59

v0.7
-Nerfed knockback on fair greatly
-Gave Nick a (step) ladder

Update: 4. Jan. 2020 um 15:54

v0.6
-Added in fair (Will probably make the size of the projectile a lot bigger later)

Update: 30. Dez. 2019 um 18:13

v0.5
-Added in utilt
-Changed icon in Workshop selection menu

Update: 28. Dez. 2019 um 19:47

v0.4
-Gave Nick a nair

Update: 26. Dez. 2019 um 16:08

v0.3
-Added air dodge back animation
-Added waveland sprite
-Added initial dash animation
-Added parry animation
-Updated character portraits to work correctly with Rivals' color shader

Update: 15. Dez. 2019 um 16:00

v0.2
-Added jump, double jump, and hurt animations

Update: 15. Dez. 2019 um 12:26

v0.1
-Added a sprite to up special
-Sissel skin now has a different evidence counter