DayZ
Fast Travel
Mostrando 1-8 de 8 aportaciones
Actualización: 9 NOV 2020 a las 6:31

Added a define DC_FASTTRAVEL for modders
Added a board version for the map Valning. You can spawn it by adding 2 at the end of the spawn function. The mod Valning Tourist Map made by Sylver is required to see the Valning map on the board

Actualización: 9 SEP 2020 a las 0:47

Made part of the ViewGeometry of the marker larger to make it easier to get the fast travel prompt

Actualización: 27 ENE 2020 a las 1:03

Added support for Livonia

Actualización: 3 OCT 2019 a las 2:59

Changed the scope of the Fast Travel Board and Markers from 2 to 1

Actualización: 3 SEP 2019 a las 15:38

The markers should now be visible again. For some reason attaching the markers using AddChild is causing them to spawn somewhere different since the update, so I removed it for now (shouldn't make much of a difference since the boards are static anyways).

Actualización: 26 AGO 2019 a las 9:27

Added some more logs when creating a board and initializing it with an ID

Actualización: 25 AGO 2019 a las 8:09

You can now split Fast Travel Tickets.
You can now spawn boards using "DC_FastTravel.SpawnBoard(id, position, orientation);".

Actualización: 23 AGO 2019 a las 6:34