DayZ
Fast Travel
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Aggiornamento: 9 nov 2020, 6:31

Added a define DC_FASTTRAVEL for modders
Added a board version for the map Valning. You can spawn it by adding 2 at the end of the spawn function. The mod Valning Tourist Map made by Sylver is required to see the Valning map on the board

Aggiornamento: 9 set 2020, 0:47

Made part of the ViewGeometry of the marker larger to make it easier to get the fast travel prompt

Aggiornamento: 27 gen 2020, 1:03

Added support for Livonia

Aggiornamento: 3 ott 2019, 2:59

Changed the scope of the Fast Travel Board and Markers from 2 to 1

Aggiornamento: 3 set 2019, 15:38

The markers should now be visible again. For some reason attaching the markers using AddChild is causing them to spawn somewhere different since the update, so I removed it for now (shouldn't make much of a difference since the boards are static anyways).

Aggiornamento: 26 ago 2019, 9:27

Added some more logs when creating a board and initializing it with an ID

Aggiornamento: 25 ago 2019, 8:09

You can now split Fast Travel Tickets.
You can now spawn boards using "DC_FastTravel.SpawnBoard(id, position, orientation);".

Aggiornamento: 23 ago 2019, 6:34