Garry's Mod

Garry's Mod

Meko-TAU Cannon SWep
Viser 11–20 av 21 bidrag
< 1  2  3 >
Oppdatering: 21. sep. 2019 @ 12.28

No, I changed my mind : I tried to make the HD pack addon compatible with this, but the TAU cannon angles are messed up.

Oppdatering: 21. sep. 2019 @ 10.40

Modified the Gauss gun for NPCs 'cus why not

Oppdatering: 13. sep. 2019 @ 13.31

Added new weapon special for NPCs in override list if u mount Half-Life: Source. It adds the TAU cannon itself! (WARNING: Code retaken from the MekoTAU cannon)

Oppdatering: 8. sep. 2019 @ 10.45

Added damage type. (DMG_ENERGYBEAM)

Oppdatering: 2. sep. 2019 @ 12.44

Reorganized lua, and now the weapon use only its own lua file instead of shared.lua, cl_init.lua and init.lua

Oppdatering: 29. aug. 2019 @ 10.45

Disabled Accurate crosshair for fixing the zoom glitch.

Oppdatering: 29. aug. 2019 @ 7.37

Reactivated the NPC script at the end of the lua file. This way it's already updated for the GMod update.

Oppdatering: 28. aug. 2019 @ 4.20

You can no longer spam RMB now.

Oppdatering: 25. aug. 2019 @ 3.14

SWep is now usable by NPCs. Expect another update when the GMod update is released.

Oppdatering: 22. aug. 2019 @ 15.23

Reorganized and optimized some codes in shared.lua .
Also buffed the RMB recoil to fits like on Hl:Source.