Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

Organization
Se afișează 41-50 din 56 intrări
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Actualizare: 5 sept. 2019 @ 16:34

Major Update!
- Added in a new feature for Time Mode which adds a free period of solving between ordered modules (this lasts about 30-45 seconds each time)
- This feature may be enabled or disabled at leisure in the Tweaks settings, by default this feature is enabled
- If the bomb is not in Time Mode Organization will act as it did before
The manual has been updated accordingly with this feature

Actualizare: 3 sept. 2019 @ 18:45

- Fixed a bug with switch position checking of ignored modules

Actualizare: 3 sept. 2019 @ 18:35

- Made it so Organization now shows "No Modules :)" after the last correct switch is inputted

Actualizare: 27 aug. 2019 @ 14:18

An interesting update thanks to River
- Added option to disable both lists of the module (except for certain modules which will always be ignored) in mod settings

Actualizare: 26 aug. 2019 @ 16:12

- Added Cruel Piano Keys to the Ignore list
- Added Factory Maze and Quintuples to the Moved to Back list

Actualizare: 23 aug. 2019 @ 14:07

- Added Morse-A-Maze, Yahtzee, and Mystic Square to the ignore list
- Added Misordered, Disordered, Reordered, and Recorded Keys + Ten-Button Color Code to the moved to back list

Actualizare: 20 aug. 2019 @ 18:49

- Added Ultimate Cycle to the Moved to Back list

Actualizare: 17 aug. 2019 @ 14:47

- Added 3D Tunnels and Kudosudoku to the "Moved To Back" list

Actualizare: 16 aug. 2019 @ 14:27

Manual Reprint Required!
- Changed a few switch rules around

Actualizare: 15 aug. 2019 @ 14:15

Major Change! Multiple Organization Support!
- If a bomb appears with multiple Organizations they will no longer auto-solve, read the updated manual for how to deal with multiple Organizations