Kubifaktorium

Kubifaktorium

Aquatic
Viser 1–10 av 13 bidrag
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Oppdatering: 19. apr. 2021 @ 15.38

Fix:

- The speed of growing the kelb is increased to the maximum.

- Settlers should now collect the kelb as before.

Oppdatering: 10. apr. 2021 @ 4.17

Fixed:

-Fixed some issues with the waterfarm and water bonfires caused by new water tiles. Now you should be able place them on the coast of every (not modded) biome.

-Also kinda fixed another problem with the waterfarm causing it to create a ton of kelp plants one spot and braking the whole thing. The solution for now is only a workaround since it's kinda silly that the plants get magically moved.

Oppdatering: 9. feb. 2020 @ 1.01

Translated into Dutch and French

Oppdatering: 1. feb. 2020 @ 9.59

- Fix:
The bonfires can now be build on the shallow water around the dark terrain / tier 3.

- Adjusted the food values.

- Added tool requirements.

Oppdatering: 15. des. 2019 @ 12.41

just forgot to update the version number xD

Oppdatering: 15. des. 2019 @ 12.12

Removed:

-Ray (now implemented in the vanilla game)
-Sea weed (now implemented in the vanilla game)

Oppdatering: 14. nov. 2019 @ 9.53

New:
- Decorativ sea weed
- Decorativ ray
- Decorativ starfish

Fixed: Bonfires (Buoy) are now colored correctly when their color is changed before it's build up.

Oppdatering: 31. okt. 2019 @ 11.36

Adds:

-Water bonfire (small and big)
-High capacity depot support
-Category (Aquitic)

Oppdatering: 21. okt. 2019 @ 11.01

New:

-Underwater details for the fishingpier
-New look for the kelpfarm
-Shadow meshes for better performance

Fix:

-Kelp not being farmable

Oppdatering: 9. sep. 2019 @ 11.58

Add:

-squids
-kelp farm
-kelp
-sea food soup