Forts
Ultra-Hard AI
Показані результати 1–9 із 9
Оновлено: 9 серп. 2021 о 10:57

Hotfix
But sadly, a hotfix for Endo's recklessness with code has yet to be found.

Оновлено: 9 серп. 2021 о 10:31

    All of the fixes in this update are courtesy of AlexD#2655 (Discord ID:526090170521616384; Steam)
  • Fixed: AI targeting back turbines
  • Fixed: Nukes not firing correctly
  • Fixed: AI giving up after obstruction

Оновлено: 14 лют. 2021 о 1:32

  • Fixed: (Experimental) AI refusing to repair slightly damaged structures in non-building phase
    Hotfix courtesy of alexc96161#2655 (Discord ID:526090170521616384; Steam)

Оновлено: 12 верес. 2020 о 11:57

  • Changed: increased DoorCloseDelayMax to avoid beam weapons destroying their own doors

Оновлено: 10 серп. 2020 о 12:54

  • Added: AI will no longer favor shooting turbines with small arms

Оновлено: 30 черв. 2020 о 2:39

  • Added: AI frustration is now deactivated

Оновлено: 27 квіт. 2020 о 7:30

  • Fixed: The AI should be a bit more accurate now. Yeah, that's it. No, the issue I fixed was not so stupid that I'm not comfortable enough to document it here, what on planet Earth gave you that idea?

Оновлено: 18 квіт. 2020 о 7:54

  • Added: 'Read Me' file in mod root directory
  • Changed: AI now has no delay when painting missiles

Оновлено: 26 черв. 2019 о 13:37