Kenshi
Cities Rebalanced+Living World
Ergebnisse 1–9 von 9
Update: 14. Aug. 2023 um 17:29

Removed world state trigger from hub making it default to Shek.

Update: 23. Jul. 2023 um 13:53

Update: 21. Aug. 2021 um 10:52

Updated to Living World's Nov 28th-2021 update.

Update: 17. Dez. 2020 um 2:54

Updated to Living World's Dec 13th update, altered a few places and shifted around a lot of residents and added/replaced many for more consistent town overrides.

Update: 17. Jul. 2019 um 19:15

Forgot to merge some residents over.

Update: 17. Jul. 2019 um 19:05

Fixed a Mourn world state.

Update: 1. Jul. 2019 um 6:20

Added override to the Old Frontlines and cleaned up unnecessary data (hopefully without breaking it).

Update: 30. Jun. 2019 um 6:33

Modified the Abandoned Towns to have leveled buildings, changed the watchtowers and wind generators for broken ones, changed the town's guards to use the broken watchtowers, added a shop to one and a wind generator building swap to the controlling faction.
Mourn's override states and residents have been tweaked (need to kill the merc commander for UC to move in), changed the extra bar in one to use the empty outpost III.
The Ruined Holy Outpost had it's bandits removed from default.
Spring's override had a militia group added (to man turrets like in the default).

Update: 23. Jun. 2019 um 0:26

Just a few resident and world state changes.