Kenshi
Cities Rebalanced+Living World
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Mis à jour le : 14 aout 2023 à 17h29

Removed world state trigger from hub making it default to Shek.

Mis à jour le : 23 juil. 2023 à 13h53

Mis à jour le : 21 aout 2021 à 10h52

Updated to Living World's Nov 28th-2021 update.

Mis à jour le : 17 déc. 2020 à 2h54

Updated to Living World's Dec 13th update, altered a few places and shifted around a lot of residents and added/replaced many for more consistent town overrides.

Mis à jour le : 17 juil. 2019 à 19h15

Forgot to merge some residents over.

Mis à jour le : 17 juil. 2019 à 19h05

Fixed a Mourn world state.

Mis à jour le : 1 juil. 2019 à 6h20

Added override to the Old Frontlines and cleaned up unnecessary data (hopefully without breaking it).

Mis à jour le : 30 juin 2019 à 6h33

Modified the Abandoned Towns to have leveled buildings, changed the watchtowers and wind generators for broken ones, changed the town's guards to use the broken watchtowers, added a shop to one and a wind generator building swap to the controlling faction.
Mourn's override states and residents have been tweaked (need to kill the merc commander for UC to move in), changed the extra bar in one to use the empty outpost III.
The Ruined Holy Outpost had it's bandits removed from default.
Spring's override had a militia group added (to man turrets like in the default).

Mis à jour le : 23 juin 2019 à 0h26

Just a few resident and world state changes.