Invisible, Inc.
Function Library
Показані результати 81–90 із 110
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Оновлено: 7 трав. 2020 о 7:57

V1.29:
* Added "FUNCLIB-ITEM-LOOTED" trigger.

Оновлено: 23 квіт. 2020 о 9:28

V1.28:
* Appended two color definitions for UI.

Оновлено: 12 квіт. 2020 о 7:40

V1.27:
* Finishing move order will refresh all tiles.

Оновлено: 23 берез. 2020 о 7:04

V1.26:
* Fixed a hilarious bug where melee attacks from being disguised performed in sight range of overwatching guard would be executed despite agent being incapacitated by the guard in the attempt.

Оновлено: 22 берез. 2020 о 14:28

V1.25:
* Added support for behind-only melee weapons.
* Added support for agent-specific melee and ranged weapons.
* Fixed possible cases where melee attacks were permitted despite not meeting all criteria.
* Added tooltip for melee weapons that ignore armor.

Оновлено: 22 берез. 2020 о 6:30

V1.24:
* Fixed that altering wall layout could break load/rewind system.

Оновлено: 18 берез. 2020 о 12:23

V1.23:
* Fixed single-target lethal door traps not killing drones.
* Added support to changing program price.

Оновлено: 16 берез. 2020 о 6:30

V1.22:
* Added code support for armor piercing and lethal damage to door traps.
* AOE Door Traps can now hit your own agents. Use with caution.
* Made Shock Trap behaviour on drones consistent between AOE and single-target Shock Traps.

Оновлено: 4 берез. 2020 о 9:38

V1.21:
* Fixed GUI elements for Flail, Crossfeed and Power Uplink being absent.

Оновлено: 26 січ. 2020 о 4:05

V1.20:
- Fixed error in team select screen when Flavorful Agents is installed.