Invisible, Inc.

Invisible, Inc.

Function Library
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Update: May 7, 2020 @ 7:57am

V1.29:
* Added "FUNCLIB-ITEM-LOOTED" trigger.

Update: Apr 23, 2020 @ 9:28am

V1.28:
* Appended two color definitions for UI.

Update: Apr 12, 2020 @ 7:40am

V1.27:
* Finishing move order will refresh all tiles.

Update: Mar 23, 2020 @ 7:04am

V1.26:
* Fixed a hilarious bug where melee attacks from being disguised performed in sight range of overwatching guard would be executed despite agent being incapacitated by the guard in the attempt.

Update: Mar 22, 2020 @ 2:28pm

V1.25:
* Added support for behind-only melee weapons.
* Added support for agent-specific melee and ranged weapons.
* Fixed possible cases where melee attacks were permitted despite not meeting all criteria.
* Added tooltip for melee weapons that ignore armor.

Update: Mar 22, 2020 @ 6:30am

V1.24:
* Fixed that altering wall layout could break load/rewind system.

Update: Mar 18, 2020 @ 12:23pm

V1.23:
* Fixed single-target lethal door traps not killing drones.
* Added support to changing program price.

Update: Mar 16, 2020 @ 6:30am

V1.22:
* Added code support for armor piercing and lethal damage to door traps.
* AOE Door Traps can now hit your own agents. Use with caution.
* Made Shock Trap behaviour on drones consistent between AOE and single-target Shock Traps.

Update: Mar 4, 2020 @ 9:38am

V1.21:
* Fixed GUI elements for Flail, Crossfeed and Power Uplink being absent.

Update: Jan 26, 2020 @ 4:05am

V1.20:
- Fixed error in team select screen when Flavorful Agents is installed.