Kenshi
The Metalheads: Bast Edition
Viser 11-20 af 65 forekomster
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Opdatering: 21. maj 2019 kl. 10:07

Monster units (lvl 1 rank and file) begin unarmed now.

Opdatering: 21. maj 2019 kl. 10:01

AI tweak making monster leader use battle-slaves. More town hardening.

Opdatering: 20. maj 2019 kl. 10:05

added looting to a bunch of metalhead units.

slaves now start armed with iron sticks and clubs. I tried to make them loot too, but they tended to just stand around stupidly, crap weapons made the difference. They now fulfill their intended role as battle-slaves to make up for metalhead losses and keep the town alive. WOOT!

Opdatering: 20. maj 2019 kl. 8:02

added some additional dialogue packages to slaves and ripper jack. Included instant agro package for outlaws.

Opdatering: 20. maj 2019 kl. 6:57

AI change to Ripper Jack, Metalhead, Leatherstrip and The Doctor. Added self preservaton and got Ripper and the Doc moving again (they were hiding and getting confused).

Opdatering: 19. maj 2019 kl. 7:28

BUFFED the squad in the squatters. they use "10" and "5" stat packages now. Because fairness.

Opdatering: 19. maj 2019 kl. 6:46

text

Opdatering: 19. maj 2019 kl. 6:07

text changes. Changed version number because it really is version two.

Opdatering: 18. maj 2019 kl. 16:33

adds custom models for monster and mother units.

Opdatering: 18. maj 2019 kl. 11:31

adds a period to text.