Kenshi
The Metalheads: Bast Edition
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Oppdatering: 21. mai 2019 @ 10.07

Monster units (lvl 1 rank and file) begin unarmed now.

Oppdatering: 21. mai 2019 @ 10.01

AI tweak making monster leader use battle-slaves. More town hardening.

Oppdatering: 20. mai 2019 @ 10.05

added looting to a bunch of metalhead units.

slaves now start armed with iron sticks and clubs. I tried to make them loot too, but they tended to just stand around stupidly, crap weapons made the difference. They now fulfill their intended role as battle-slaves to make up for metalhead losses and keep the town alive. WOOT!

Oppdatering: 20. mai 2019 @ 8.02

added some additional dialogue packages to slaves and ripper jack. Included instant agro package for outlaws.

Oppdatering: 20. mai 2019 @ 6.57

AI change to Ripper Jack, Metalhead, Leatherstrip and The Doctor. Added self preservaton and got Ripper and the Doc moving again (they were hiding and getting confused).

Oppdatering: 19. mai 2019 @ 7.28

BUFFED the squad in the squatters. they use "10" and "5" stat packages now. Because fairness.

Oppdatering: 19. mai 2019 @ 6.46

text

Oppdatering: 19. mai 2019 @ 6.07

text changes. Changed version number because it really is version two.

Oppdatering: 18. mai 2019 @ 16.33

adds custom models for monster and mother units.

Oppdatering: 18. mai 2019 @ 11.31

adds a period to text.