Stellaris
Planetary Diversity - More Arcologies
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Actualización: 9 ENE 2021 a las 23:52

- Fixed issue with Hive Decisions

Actualización: 6 ENE 2021 a las 20:36

- Fixed an issue with Hive arc decisions.

Actualización: 3 ENE 2021 a las 20:18

- Added Eco-City Skins for Mars
- Added Hive, Machine and Megalfora Fortress Arcs
- Added in a Relic Mil Arc Solar System you can find and repair.
- Added a starbase module for Fortress Arc Systems
- Added Fortress Arc Skins for Mars, Earth and Aquatic Worlds
- Tweaked Planet Designations for Arcologies
- Removed the buildings for Arcologies but moved bonuses to the planets themselves.
- Mega flora Worlds now have their own AP to build arcologies
- You can now turn regular relic worlds to Fortress Arcs
- Tweaked write-ups for Arcology decisions

Actualización: 9 DIC 2020 a las 16:07

- Added the new Fortress Arcology, the beating heart of your military, this is very much in Beta would love to hear feedback. Also in case, anyone is wondering, the lack of soldier's jobs is on purpose, I find in general districts with soldier jobs don't scale very well.
- Tweaking Bioforge, Floraforge and Machine Factory Districts and gave them all a special building that improves spawning/building of pops.

Actualización: 29 OCT 2020 a las 10:08

- Updated to 2.8

Actualización: 5 AGO 2020 a las 21:49

- Nerfed the Size of the special Eco-Arcology
- Removed the ability to use the Engineered Environment on Bio-Forges and Machine Factories.
- Gave Bio-Forge + Machine Factory custom bonuses to make them more interesting.

Actualización: 19 JUL 2020 a las 12:02

- Fixed text for Eco-Arcology requirements.

Actualización: 12 MAY 2020 a las 7:57

- Updated to 2.7

Actualización: 28 ABR 2020 a las 17:23

- Eco-Arcologies have Entertainer again.
- Eco-Arcolgoies only need 10 urban districts to build.
- Fixed Synaptic District housing.

Actualización: 15 ABR 2020 a las 15:01

- Fixed Eco-Arcology Clouds
- Eco-Arcology now has Bureaucracy Districts, no more Trade Districts.
- Eco-Arcology Cultural Districts now only produce Culture Workers.
- New Bio Forge Texture
- Added old Ecocity Art (Texture+City) into the mod folder for people to use.
- Added Eco-City Neighbour system.