Stellaris
Planetary Diversity - More Arcologies
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Actualización: 17 MAR 2020 a las 9:54 p. m.

UPDATED to 2.6!

As always please report any issues or bugs you find, I'm sure I've missed something. I have the day off tomorrow so I will update as fast as I can.

Actualización: 4 ENE 2020 a las 6:35 p. m.

- You can now turn Relic worlds into Eco-Cities
- Reworked Eco-City Districts, they now have Trade/Research/Culture
- Eco-Cities also now have an unclearable blocker that represents the nature preserves. It gives 10 Nature Preserve Ranger jobs. On the downside, it gives you -5 max districts.

Actualización: 26 OCT 2019 a las 3:09 p. m.

Fixed issue with Earth not using the correct entity.

Actualización: 24 OCT 2019 a las 11:15 a. m.

Just updated to 2.5, nothing changed.

Actualización: 11 OCT 2019 a las 12:37 a. m.

Actualización: 10 OCT 2019 a las 11:07 p. m.

Updated the picture!

Actualización: 9 OCT 2019 a las 8:48 p. m.

Should be updated to 2.4

Actualización: 2 OCT 2019 a las 11:56 a. m.

Tweaks
- Reworked Eco City, now has garden districts (unity) and trade districts (trade), research district boosted to 10 jobs.
- Reworked Bioforge to be more similar to regular arcologies, no longer has the special super jobs, just grants tons of small jobs

Actualización: 14 AGO 2019 a las 1:47 p. m.

Features
- Added version of Eco-City of Earth, if you turn Earth into an Eco-City it will still look like Earth, but with arcology cities.

Tweaks
- Gave Eco-city has it's own icon.
- Eco-City now has Gaia land in the city similar to ringworld: I'm trying this out and open to changing it if people don't like it.

Actualización: 24 JUN 2019 a las 10:54 p. m.

- Reported Bugs & Typos Fixed
- Updated Picture to correctly show that it's 2.3 compatible