Stellaris

Stellaris

Planetary Diversity - More Arcologies
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Pembaruan: 17 Mar 2020 @ 9:54pm

UPDATED to 2.6!

As always please report any issues or bugs you find, I'm sure I've missed something. I have the day off tomorrow so I will update as fast as I can.

Pembaruan: 4 Jan 2020 @ 6:35pm

- You can now turn Relic worlds into Eco-Cities
- Reworked Eco-City Districts, they now have Trade/Research/Culture
- Eco-Cities also now have an unclearable blocker that represents the nature preserves. It gives 10 Nature Preserve Ranger jobs. On the downside, it gives you -5 max districts.

Pembaruan: 26 Okt 2019 @ 3:09pm

Fixed issue with Earth not using the correct entity.

Pembaruan: 24 Okt 2019 @ 11:15am

Just updated to 2.5, nothing changed.

Pembaruan: 11 Okt 2019 @ 12:37am

Pembaruan: 10 Okt 2019 @ 11:07pm

Updated the picture!

Pembaruan: 9 Okt 2019 @ 8:48pm

Should be updated to 2.4

Pembaruan: 2 Okt 2019 @ 11:56am

Tweaks
- Reworked Eco City, now has garden districts (unity) and trade districts (trade), research district boosted to 10 jobs.
- Reworked Bioforge to be more similar to regular arcologies, no longer has the special super jobs, just grants tons of small jobs

Pembaruan: 14 Agu 2019 @ 1:47pm

Features
- Added version of Eco-City of Earth, if you turn Earth into an Eco-City it will still look like Earth, but with arcology cities.

Tweaks
- Gave Eco-city has it's own icon.
- Eco-City now has Gaia land in the city similar to ringworld: I'm trying this out and open to changing it if people don't like it.

Pembaruan: 24 Jun 2019 @ 10:54pm

- Reported Bugs & Typos Fixed
- Updated Picture to correctly show that it's 2.3 compatible