XCOM 2
[WOTC] Hero Classes Rebalance
Näytetään 1–10 / 11
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Päivitys: 28.6.2019 klo 13.09

  • Removed Tactical Rigging from all trees, but the classes now gain an utility slot with plated armor like everyone else
  • Updated The trees accordingly (moved Squadsight, Arc wave and Manual Override to Captain)
  • Blood trail now also reduces your opponent's dodge by 10
  • Distraction now also gives you bonus 20% detection range reduction for 4 turns
  • Replaced Waylay with Blood Thirst - Ripjack gains 7 crit chance for every enemy you see, up to 70.
  • Worked around the issue where the reapers would get a detection check increase when shooting the claymore (Why didn't I notice it before?)

Päivitys: 6.5.2019 klo 12.01

Päivitys: 6.5.2019 klo 11.47

  • Temorarily replaced lone wolf with executioner, untill i figure out something more creative
  • Turns out all these weapon range shenanigans were unnescessary
  • Full Throttle mobility upped to 2.

Päivitys: 5.5.2019 klo 4.21

  • Reduced the range table penalties for the reaper from -30 to -25.

Päivitys: 4.5.2019 klo 12.59

Päivitys: 4.5.2019 klo 12.55

Päivitys: 4.5.2019 klo 12.55

Päivitys: 4.5.2019 klo 12.53

Päivitys: 4.5.2019 klo 12.47

Päivitys: 4.5.2019 klo 9.53