武装突袭3

武装突袭3

NIArms C96 Pistols
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更新于:2024 年 12 月 18 日 上午 12:13

V1.26
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Changed
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Materials
- Removed use of FresnelGlass as lighting fresnel value.

更新于:2024 年 3 月 7 日 上午 4:13

V1.25
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- Case-change to several bones in animation/gesture model.cfg
- Materials/RVMATs (global)
-- Replaced SMDI format textures with SM format where applicable

更新于:2023 年 5 月 25 日 上午 1:23

V1.2
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- Re-integrated closure noises to gunshots

更新于:2022 年 11 月 6 日 下午 8:46

V1.1 Reissue - Resigned on new Key

更新于:2021 年 9 月 4 日 上午 8:38

V1.1

- Implemented New Gunshot soundshaders (Credit:LordJarhead)
- all ContextProne changed to use NIA_handsWeapon_context_Toadie (reduces Context prone clipping)
- Unified and Standardised all mass values (Weight divided by the mass coef equals ACE-approved kilograms)
- IconOverlays in the Gear menu Disabled on all weapons.
- Changed the Supply Crate to a labelled NIArms Branded Variant
- RVMAT Reflectivity method improved - now uses map-defined EnvMap.

更新于:2019 年 5 月 2 日 上午 8:23