Quake Live
simple_dm7 - Ancient Hall
21 sonuçtan 1 ile 10 arası gösteriliyor
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Güncelleme: 14 Ağu 2022 @ 9:09

reworked much of the vis and caulked lots of detail brushes

Güncelleme: 19 Nis 2020 @ 21:34

added marker for tele exits

Güncelleme: 7 Ara 2019 @ 4:38

improved fps

Güncelleme: 20 Ağu 2019 @ 17:26

found a spot where the vis leaked and fixed it

Güncelleme: 13 Tem 2019 @ 10:19

weapon clipped the teleporters again

Güncelleme: 13 Tem 2019 @ 8:58

tidied up brushwork and improved some pieces of the clippings

Güncelleme: 20 Haz 2019 @ 4:59

updated levelshot

Güncelleme: 17 Haz 2019 @ 10:25

improved the teleporter behavior to no longer get stuck in the clippings

Güncelleme: 13 Haz 2019 @ 18:52

replaced func_raotating groups with a rotating shader instead

Güncelleme: 13 Haz 2019 @ 17:33

fixed some portions of the map where you glued to the surfaces