Quake Live

Quake Live

simple_dm7 - Ancient Hall
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Uppdatering: 14 aug, 2022 @ 9:09

reworked much of the vis and caulked lots of detail brushes

Uppdatering: 19 apr, 2020 @ 21:34

added marker for tele exits

Uppdatering: 7 dec, 2019 @ 4:38

improved fps

Uppdatering: 20 aug, 2019 @ 17:26

found a spot where the vis leaked and fixed it

Uppdatering: 13 jul, 2019 @ 10:19

weapon clipped the teleporters again

Uppdatering: 13 jul, 2019 @ 8:58

tidied up brushwork and improved some pieces of the clippings

Uppdatering: 20 jun, 2019 @ 4:59

updated levelshot

Uppdatering: 17 jun, 2019 @ 10:25

improved the teleporter behavior to no longer get stuck in the clippings

Uppdatering: 13 jun, 2019 @ 18:52

replaced func_raotating groups with a rotating shader instead

Uppdatering: 13 jun, 2019 @ 17:33

fixed some portions of the map where you glued to the surfaces