Quake Live
simple_dm7 - Ancient Hall
Mostrando 11-20 de 21 aportaciones
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Actualización: 9 JUN 2019 a las 3:54 a. m.

fixed that one bouncepad curve where you could hang and increased tessSize of shader generated rocks

Actualización: 7 JUN 2019 a las 6:28 a. m.

removed some remaining z-fights

Actualización: 6 JUN 2019 a las 12:00 p. m.

updated some brushwork, hopefully stabilizing the performance a bit more

Actualización: 5 JUN 2019 a las 1:28 a. m.

fixed some more z-fighting and doubled curve brushes

Actualización: 4 JUN 2019 a las 12:14 p. m.

some improvements on the light settings

Actualización: 2 JUN 2019 a las 12:52 p. m.

removed the large box around the map, and removed all the leaks that still existed, still work on lighting necessary

Actualización: 2 JUN 2019 a las 10:54 a. m.

rebuilt the map and sealed off many spots in order to stabilize the fps a bit, still work to do with lighting and sealing off the map

Actualización: 18 MAY 2019 a las 10:54 a. m.

removed some files that ship already with ql

Actualización: 12 MAY 2019 a las 3:48 a. m.

duplicated skbox textures for shader bug interaction with sky.shader

Actualización: 29 ABR 2019 a las 9:46 a. m.

updated hopefully now with the right file