Quake Live
simple_dm7 - Ancient Hall
11–20/21 bejegyzés mutatása
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Frissítés: 2019. jún. 9. @ 3:54

fixed that one bouncepad curve where you could hang and increased tessSize of shader generated rocks

Frissítés: 2019. jún. 7. @ 6:28

removed some remaining z-fights

Frissítés: 2019. jún. 6. @ 12:00

updated some brushwork, hopefully stabilizing the performance a bit more

Frissítés: 2019. jún. 5. @ 1:28

fixed some more z-fighting and doubled curve brushes

Frissítés: 2019. jún. 4. @ 12:14

some improvements on the light settings

Frissítés: 2019. jún. 2. @ 12:52

removed the large box around the map, and removed all the leaks that still existed, still work on lighting necessary

Frissítés: 2019. jún. 2. @ 10:54

rebuilt the map and sealed off many spots in order to stabilize the fps a bit, still work to do with lighting and sealing off the map

Frissítés: 2019. máj. 18. @ 10:54

removed some files that ship already with ql

Frissítés: 2019. máj. 12. @ 3:48

duplicated skbox textures for shader bug interaction with sky.shader

Frissítés: 2019. ápr. 29. @ 9:46

updated hopefully now with the right file