Quake Live
simple_dm7 - Ancient Hall
Показване на 11 — 20 от 21 постъпления
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Обновление: 9 юни 2019 в 3:54

fixed that one bouncepad curve where you could hang and increased tessSize of shader generated rocks

Обновление: 7 юни 2019 в 6:28

removed some remaining z-fights

Обновление: 6 юни 2019 в 12:00

updated some brushwork, hopefully stabilizing the performance a bit more

Обновление: 5 юни 2019 в 1:28

fixed some more z-fighting and doubled curve brushes

Обновление: 4 юни 2019 в 12:14

some improvements on the light settings

Обновление: 2 юни 2019 в 12:52

removed the large box around the map, and removed all the leaks that still existed, still work on lighting necessary

Обновление: 2 юни 2019 в 10:54

rebuilt the map and sealed off many spots in order to stabilize the fps a bit, still work to do with lighting and sealing off the map

Обновление: 18 май 2019 в 10:54

removed some files that ship already with ql

Обновление: 12 май 2019 в 3:48

duplicated skbox textures for shader bug interaction with sky.shader

Обновление: 29 апр. 2019 в 9:46

updated hopefully now with the right file