Stellaris
~ StarNet AI
Показані результати 131–140 із 591
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Оновлено: 28 лип. 2021 о 13:54

Increased threshold for breaking diplo agreements, this will decrease notification spam a bit.

No important files changed.

Оновлено: 19 лип. 2021 о 11:50

Small changes to some fleet events.

No important files were changed.

Оновлено: 19 лип. 2021 о 11:44

Оновлено: 7 лип. 2021 о 0:41

Apparently some of the emergency measures (made to kick in when empire lost the shipyard and needs a new one) were overused.

No important files changed.

Оновлено: 7 лип. 2021 о 0:32

Оновлено: 3 лип. 2021 о 13:31

Some of my hivemind code was missing is_ai=yes in it and thus was applied to human players in case they wanted to build a synaptic node in the capital.

Changes:

Buildings.

Оновлено: 2 лип. 2021 о 17:47

Increased the diplomatic break threshold a bit, I hope it will help against the diplospam.

Changed file:
Defines

Оновлено: 2 лип. 2021 о 3:02

Small hivemind changes and shipdesign changes.

Changes:
components, buildings.

Оновлено: 26 черв. 2021 о 15:26

I thought (because it was reported to me) that strategic resource miners were bugged. Turns out they weren't so I removed the fix I used to have.

Changes:
pop_jobs.

Оновлено: 25 черв. 2021 о 7:37

Improved hives a bit, changed ship design a bit.

Section templates, country_types, buildings.