Stellaris
~ StarNet AI
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Обновление: 28 юли 2021 в 13:54

Increased threshold for breaking diplo agreements, this will decrease notification spam a bit.

No important files changed.

Обновление: 19 юли 2021 в 11:50

Small changes to some fleet events.

No important files were changed.

Обновление: 19 юли 2021 в 11:44

Обновление: 7 юли 2021 в 0:41

Apparently some of the emergency measures (made to kick in when empire lost the shipyard and needs a new one) were overused.

No important files changed.

Обновление: 7 юли 2021 в 0:32

Обновление: 3 юли 2021 в 13:31

Some of my hivemind code was missing is_ai=yes in it and thus was applied to human players in case they wanted to build a synaptic node in the capital.

Changes:

Buildings.

Обновление: 2 юли 2021 в 17:47

Increased the diplomatic break threshold a bit, I hope it will help against the diplospam.

Changed file:
Defines

Обновление: 2 юли 2021 в 3:02

Small hivemind changes and shipdesign changes.

Changes:
components, buildings.

Обновление: 26 юни 2021 в 15:26

I thought (because it was reported to me) that strategic resource miners were bugged. Turns out they weren't so I removed the fix I used to have.

Changes:
pop_jobs.

Обновление: 25 юни 2021 в 7:37

Improved hives a bit, changed ship design a bit.

Section templates, country_types, buildings.