RimWorld

RimWorld

Weapons of the Gods
Viser 11-20 af 33 forekomster
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Opdatering: 11. mar. 2020 kl. 11:42

[Auto-generated text]: Update on 3/11/2020 11:41:59 AM.

Opdatering: 27. feb. 2020 kl. 9:14

[Auto-generated text]: Update on 2/27/2020 10:14:27 AM.

Opdatering: 26. feb. 2020 kl. 23:34

[Auto-generated text]: Update on 2/27/2020 12:34:49 AM.
No more errors should appear after enabling the mod

Opdatering: 26. feb. 2020 kl. 22:40

[Auto-generated text]: Update on 2/26/2020 11:40:27 PM.

Opdatering: 26. feb. 2020 kl. 22:29

[Auto-generated text]: Update on 2/26/2020 11:29:45 PM.
Should Run on 1.1 Rimworld now

Opdatering: 8. mar. 2019 kl. 23:47

[Auto-generated text]: Update on 3/9/2019 12:47:07 AM.

Fix Bug: During sieges the Debug Menu would spam the error:
"Exception while ticking lord with job RimWorld.LordJob_Siege: "

Opdatering: 7. mar. 2019 kl. 0:14

[Auto-generated text]: Update on 3/7/2019 1:13:52 AM.

Fixed issue with dark energy costing way more than it should have.

Added Dark Matter Scythe

Reduced work required to make weapons

Opdatering: 6. mar. 2019 kl. 0:25

[Auto-generated text]: Update on 3/6/2019 1:25:45 AM.

Added new armor pieces: Dark Matter Shield Belt and Dark Matter Pants.

Reduced work required for crafting the weapons as I realized they were a bit insane, so they've been significantly lowered to something more reasonable.

Opdatering: 4. mar. 2019 kl. 2:03

[Auto-generated text]: Update on 3/4/2019 3:03:32 AM.

Enemy raiders should not be able to spawn with these weapons now.

Opdatering: 3. mar. 2019 kl. 23:39

[Auto-generated text]: Update on 3/4/2019 12:39:33 AM.