They Are Billions

They Are Billions

Wings of the Phoenix, C1M2 - Molding Merit
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更新于:2020 年 4 月 14 日 上午 3:21

V 1.0.8.1, The Oh, That Too Update
-Also noticed the Loop was absent from the option for asking Linnette about the war via the CC button as well, that has also been corrected.

更新于:2020 年 4 月 14 日 上午 3:01

V 1.0.8, The (Incredibly) Slow Realization Update
-Corrected an issue with the 'Off the Record' dialogue tree variant wherein you have Linnette step out before listening to Dolway's message. This issue caused the menu to close after asking Linnette any one question instead of looping your choices, firsting you to reopen the menu again and again.
-Implemented a work around for the transmitter so the event string works correctly now. I want to personally apologize for leaving this non-functional for so long. These entities originally worked as intended, then an update to TAB bugged and bricked them. I reported that bug and wanted to wait for Numantian Games to unbrick the entities. But now its 8 months later, and that fix never happened. I should not have held out waiting this long.
I am sorry.

更新于:2019 年 3 月 31 日 下午 12:43

V 1.0.7, The Clerical Error Update
-Corrected a typo that prevented the Iron Contract from working properly. Paston's Iron Contract should work as intended now. It's unfortunate this went unreported for so long, a big shoutout to user Gramarye for pointing it out.
-Updated the ending message to 'Out Now!' although technically one half of the maps it shows are not out now. It will be true in the near future, and thus I won't have to update the text a second time. Aha!

更新于:2019 年 3 月 3 日 上午 8:18

V 1.0.6, Transmission Received
-Added The Old Transmitter to the map. Examining it has a few variants depending upon a few variables. Examining it should make it clear how the mystery transmission was relayed (or will be), though a more thorough investigation is put on hold due to map events.
-Added Cake

更新于:2019 年 3 月 1 日 下午 8:14

V 1.0.0.5, The Night on the Town Update
-I decided to remove a hidden requirement for triggering an event that occurs when you ask Linnette about your progress with an Inn built. It now triggers the first time you select that option after building an Inn, like another scene that plays with a Market built.

更新于:2019 年 3 月 1 日 下午 7:22

V 1.0.0.4, The Just.. another... tiny... thing... update
-Bribed the code gremlins to stave off bugs.
-Mayor Davenrich's special offers should correctly disappear from his talk window after confirmation.
-Mayor Paston's special offers should correctly appear after trading with New Phoenix enough.
-There is no cow level.

更新于:2019 年 3 月 1 日 下午 5:15

V 1.0.0.3, The Groundhog Day Update
-Fixed the freeze. I altered some numbers in my Trade Handler but not the numbers buried deep in the Command Center button. So The button for a entering a trade appeared before the Choose option was enabled, causing an infinite loop.
-Also changed visibility back to Public. I didn't realize every time I published again the file's old setting was changing it! Well shit.

更新于:2019 年 3 月 1 日 上午 2:15

V 1.0.0.2, The Timing? Update
-One of the notifactions for an upcoming event played the same hour as the event it heralds, instead of an hour before. Corrected the issue.


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There seems to be a skip during the day 33 trades but the exact issue is hard to pin down. All the scripts that would seem to relate the issue check out when double checked. I need to thoroughly investigate further. But I think it has something to do with navigating choose options menus when the hour, and thus script, turns over. Not sure though.

To be clear, the issue I experienced resembled the game freezing, but it resumed running after a few seconds. Not good.

更新于:2019 年 2 月 28 日 下午 3:48

V 1.0.0.1, the Positively Explosive Update
-Corrected the grave injustice of the map laking explosive barrels. More barrels, more boom!

更新于:2019 年 2 月 28 日 下午 2:59

V 1.0, Initial Release
Unlike From the Ashes, which I released and then developed over a prolonged period of time, Molding Merit has launched in a completed state. I will of course still be recording, responding to, and tweaking the map based on feedback. Please report any issues you've encountered with this version!