X4: Foundations

X4: Foundations

Faction Enhancer - Econ AI Module
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更新于:2022 年 2 月 28 日 上午 10:22

更新于:2021 年 9 月 13 日 下午 3:17

  • Fixed station traders picking up drops in bad situations
  • Fixed Yaki not being willing to build at a player shipyard in some situations where they should

更新于:2021 年 7 月 11 日 下午 9:25

更新于:2021 年 5 月 3 日 下午 5:44

  • Improved effectiveness of the Yaki fallback resource supply
    • It's still a cheat (as in vanilla) but it will at least get them to build a ship now and then
  • NPCs will ignore terraforming drone builds when deciding if a player shipyard/wharf is too busy for more orders

更新于:2021 年 3 月 31 日 下午 4:55

  • Fixed energy cell production analysis and new factory placement not considering sector sunlight
  • Fixed (vanilla) bug causing Xenon miners near the Terran expansion sector group to mine in very poor locations

更新于:2021 年 3 月 27 日 上午 7:07

  • Slightly reduced faction module/factory spam in the early game
  • NPC factories under construction will request a dedicated build trader if they are taking too long to get resources
  • Workaround for bug where Terran DLC wharves insist on buying energy cells for min price regardless of need

更新于:2021 年 3 月 15 日 上午 9:56

  • Fixed calculation for how many workforce wares need to be produced
  • Improved faction response to a ware being in shortage both due to production and lack of transports
  • Improved faction response when a ware needs more transports but they can't be built because that's what needs the ware

更新于:2021 年 3 月 11 日 下午 1:47

更新于:2021 年 3 月 4 日 上午 6:58

更新于:2021 年 1 月 27 日 下午 2:53