Arma 3
Project injury Reaction (PiR)
กำลังแสดง 131-140 จาก 164 รายการ
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อัปเดต: 31 ธ.ค. 2019 @ 12: 13pm

The first step of a big update.


  • Added 45 wound animations for the unit with the main weapon.
  • Fixed bleeding when a grenade explodes behind a wall.


Videos showing new features:

https://www.youtube.com/watch?v=8uC3lzi5gR4

อัปเดต: 7 ธ.ค. 2019 @ 3: 07pm

  • After injury, count of ammo in magazines does not change.

อัปเดต: 27 พ.ย. 2019 @ 1: 47am

  • Fixed grenade loss of an underbarrel grenade launcher after a wound.
  • Little code optimization.

อัปเดต: 23 ก.ย. 2019 @ 11: 15am

  • Disabled self-healing in water.

อัปเดต: 20 ก.ย. 2019 @ 5: 01am

  • Minor bug fix in crawl reaction in multiplayer.

อัปเดต: 11 ก.ย. 2019 @ 2: 04am

  • Minor fix in medic treatment animation.
  • Now the unit can not die from blood loss during treatment or drag by the player.

อัปเดต: 6 ก.ย. 2019 @ 7: 09am

  • Fixed injured limbs.

อัปเดต: 30 ส.ค. 2019 @ 11: 34am

  • Redesigned help AI behavior. (Now the nearest unit is helping the wounded)
  • Fixed AI medics.

อัปเดต: 18 ส.ค. 2019 @ 3: 10pm

  • Keys Updated.

อัปเดต: 13 ส.ค. 2019 @ 6: 30am

  • Fixed AI medic help when bleeding is stopped.
  • Fixed loss of consciousness in the water.
  • Fixed compatibility with units from the Contact expansion.
  • Fixed compatibility with RHS last update.
  • Added compatibility to units with non-standard fraction. (for example, the mod now works with units in the arsenal)