Arma 3
Project injury Reaction (PiR)
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Actualización: 31 DIC 2019 a las 12:13 p. m.

The first step of a big update.


  • Added 45 wound animations for the unit with the main weapon.
  • Fixed bleeding when a grenade explodes behind a wall.


Videos showing new features:

https://www.youtube.com/watch?v=8uC3lzi5gR4

Actualización: 7 DIC 2019 a las 3:07 p. m.

  • After injury, count of ammo in magazines does not change.

Actualización: 27 NOV 2019 a las 1:47 a. m.

  • Fixed grenade loss of an underbarrel grenade launcher after a wound.
  • Little code optimization.

Actualización: 23 SEP 2019 a las 11:15 a. m.

  • Disabled self-healing in water.

Actualización: 20 SEP 2019 a las 5:01 a. m.

  • Minor bug fix in crawl reaction in multiplayer.

Actualización: 11 SEP 2019 a las 2:04 a. m.

  • Minor fix in medic treatment animation.
  • Now the unit can not die from blood loss during treatment or drag by the player.

Actualización: 6 SEP 2019 a las 7:09 a. m.

  • Fixed injured limbs.

Actualización: 30 AGO 2019 a las 11:34 a. m.

  • Redesigned help AI behavior. (Now the nearest unit is helping the wounded)
  • Fixed AI medics.

Actualización: 18 AGO 2019 a las 3:10 p. m.

  • Keys Updated.

Actualización: 13 AGO 2019 a las 6:30 a. m.

  • Fixed AI medic help when bleeding is stopped.
  • Fixed loss of consciousness in the water.
  • Fixed compatibility with units from the Contact expansion.
  • Fixed compatibility with RHS last update.
  • Added compatibility to units with non-standard fraction. (for example, the mod now works with units in the arsenal)