Sid Meier's Civilization VI

Sid Meier's Civilization VI

Better Visual Notifications +
กำลังแสดง 1-10 จาก 10 รายการ
อัปเดต: 16 มิ.ย. 2019 @ 3: 27pm

finally restored the UI settings.

อัปเดต: 16 มิ.ย. 2019 @ 3: 24pm

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อัปเดต: 16 มิ.ย. 2019 @ 3: 24pm

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อัปเดต: 16 มิ.ย. 2019 @ 3: 21pm

trying to find a version before the settings were removed..

อัปเดต: 16 มิ.ย. 2019 @ 3: 14pm

accidently removed some settings, will restore old version to get the settings back and then update again

อัปเดต: 25 เม.ย. 2019 @ 2: 07am

fixed icons of the new GS goodyhuts.

อัปเดต: 24 เม.ย. 2019 @ 9: 29am

Fixed some things for GaterhingStorm civ version (thanks CasinoX for helping me)

- The "New pop" notification should not appear when a unit is trained (this is a bug from GS, I only was able to add a workaround, thanks FearSunn for the idea)
- added the 4 new goodyhut types to the notifications.

Please tell me if everything works well, cause I can not test it (since I don't own GS)

อัปเดต: 7 เม.ย. 2019 @ 10: 29am

- fixed black colour bug introduced with new colour coding with latest Civ6 patch
- fixed Leader Name display for Leaders that can lead more than one nation (currently only Eleanor)

อัปเดต: 3 มี.ค. 2019 @ 9: 38am

- added ingame setting to set a range for new barbarian camps. Only new camps within this range to one of your cities will trigger a notification. By default it is set to -1, which means you will get a notification everytime, regardless of the range.

- improved code for barbarian notification. previously it could happen that you did not recive a notification, if a camp spawned on the very same plot again.

อัปเดต: 22 ก.พ. 2019 @ 2: 46pm