Garry's Mod

Garry's Mod

Gm_Belowthewind
Viser 11–20 av 23 bidrag
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Oppdatering: 7. feb. 2020 @ 18.37

- Update (2/7/20)
- SOUNDSCAPE UPDATE! Is the reason why the map is updated.
- Some areas reworked as so not to look boring.
- More Cosmetic Changes.
- Cubemap replacements... again.
- Some prop rework.

Oppdatering: 21. des. 2019 @ 19.36

- Update (12/21/19)
- Optimization reconfigs
- Door logic redone
- Cosmetic changes.
- Intro area did not look good. Completely re-did it to fit the scene better.

Oppdatering: 15. sep. 2019 @ 15.34

- Updated for Composition of the Garry's Mod Update of September 2019.
- More Optimization attempts.
- Updated Corpse Monster (Has some decent animations).
- Sadly removed some areas to perform more optimizations.
- Fixed a trigger not locking the final easter door.

Oppdatering: 26. feb. 2019 @ 16.56

- Fixed decal posters and stuff.
- Lighting near section C ramp fixed and readjusted.
- Cubemaps redone.

Oppdatering: 24. feb. 2019 @ 19.20

- Letters posted for clarity of map's purpose.

Oppdatering: 23. feb. 2019 @ 17.45

- More labeling rooms and stuff.
- Readjusted tonemapper for hdr.
- Re-adjusted graffiti.

Oppdatering: 14. feb. 2019 @ 8.51

- Minor fixes.

Oppdatering: 12. feb. 2019 @ 16.06

- Removed Dev button at one of the Control Room
- Replaced some models and textures (experimenting)
- More Optimization

Oppdatering: 1. feb. 2019 @ 16.34

- Weird No Draw texture somewhere in the vents fixed.

Oppdatering: 18. jan. 2019 @ 10.00

- Bug fixes, triggers update, labels.