Garry's Mod
Gm_Belowthewind
Показване на 11 — 20 от 23 постъпления
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Обновление: 7 февр. 2020 в 18:37

- Update (2/7/20)
- SOUNDSCAPE UPDATE! Is the reason why the map is updated.
- Some areas reworked as so not to look boring.
- More Cosmetic Changes.
- Cubemap replacements... again.
- Some prop rework.

Обновление: 21 дек. 2019 в 19:36

- Update (12/21/19)
- Optimization reconfigs
- Door logic redone
- Cosmetic changes.
- Intro area did not look good. Completely re-did it to fit the scene better.

Обновление: 15 септ. 2019 в 15:34

- Updated for Composition of the Garry's Mod Update of September 2019.
- More Optimization attempts.
- Updated Corpse Monster (Has some decent animations).
- Sadly removed some areas to perform more optimizations.
- Fixed a trigger not locking the final easter door.

Обновление: 26 февр. 2019 в 16:56

- Fixed decal posters and stuff.
- Lighting near section C ramp fixed and readjusted.
- Cubemaps redone.

Обновление: 24 февр. 2019 в 19:20

- Letters posted for clarity of map's purpose.

Обновление: 23 февр. 2019 в 17:45

- More labeling rooms and stuff.
- Readjusted tonemapper for hdr.
- Re-adjusted graffiti.

Обновление: 14 февр. 2019 в 8:51

- Minor fixes.

Обновление: 12 февр. 2019 в 16:06

- Removed Dev button at one of the Control Room
- Replaced some models and textures (experimenting)
- More Optimization

Обновление: 1 февр. 2019 в 16:34

- Weird No Draw texture somewhere in the vents fixed.

Обновление: 18 ян. 2019 в 10:00

- Bug fixes, triggers update, labels.