RimWorld

RimWorld

Powerful Faction Bases
Visar 11–20 av 45 poster
< 1  2  3  4  5 >
Uppdatering: 20 jun, 2020 @ 11:34

SoS2 compatibility attempt - ShipPart turrets are disallowed as defense candidate.
Mortar count per base forced to 2 (optional)

Uppdatering: 19 maj, 2020 @ 13:10

[Auto-generated text]: Update on 5/19/2020 4:10:05 PM.

Uppdatering: 8 maj, 2020 @ 7:25

Japanese translation updated (Thanks to Proxyer)

Uppdatering: 4 maj, 2020 @ 18:09

- Prevented Mechanoid Auto Mortar from Royalty DLC being selected as "turret", as the building had isTurret tag for some reason.
- Increased settlement size to 50, which can be adjusted at mod settings.
- Added option to scale enemy strength according to settlement size.

Uppdatering: 30 apr, 2020 @ 15:15

[Auto-generated text]: Update on 4/30/2020 6:14:57 PM.

Uppdatering: 30 apr, 2020 @ 14:55

revert to 1.0/1.1 compatibility version

Uppdatering: 30 apr, 2020 @ 14:52

Uppdatering: 30 apr, 2020 @ 14:50

Uppdatering: 30 apr, 2020 @ 8:37

Removed 1.0 support
Removed blank Faction_Misc.xml that was just being added to maintain 1.0/1.1 compatibility without an error.

Uppdatering: 29 feb, 2020 @ 8:22

Fix: addTechHediff error thrown by 1.1 update