RimWorld
Powerful Faction Bases
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Aggiornamento: 20 giu 2020, 11:34

SoS2 compatibility attempt - ShipPart turrets are disallowed as defense candidate.
Mortar count per base forced to 2 (optional)

Aggiornamento: 19 mag 2020, 13:10

[Auto-generated text]: Update on 5/19/2020 4:10:05 PM.

Aggiornamento: 8 mag 2020, 7:25

Japanese translation updated (Thanks to Proxyer)

Aggiornamento: 4 mag 2020, 18:09

- Prevented Mechanoid Auto Mortar from Royalty DLC being selected as "turret", as the building had isTurret tag for some reason.
- Increased settlement size to 50, which can be adjusted at mod settings.
- Added option to scale enemy strength according to settlement size.

Aggiornamento: 30 apr 2020, 15:15

[Auto-generated text]: Update on 4/30/2020 6:14:57 PM.

Aggiornamento: 30 apr 2020, 14:55

revert to 1.0/1.1 compatibility version

Aggiornamento: 30 apr 2020, 14:52

Aggiornamento: 30 apr 2020, 14:50

Aggiornamento: 30 apr 2020, 8:37

Removed 1.0 support
Removed blank Faction_Misc.xml that was just being added to maintain 1.0/1.1 compatibility without an error.

Aggiornamento: 29 feb 2020, 8:22

Fix: addTechHediff error thrown by 1.1 update