RimWorld
Powerful Faction Bases
Mostrando 11-20 de 45 aportaciones
< 1  2  3  4  5 >
Actualización: 20 JUN 2020 a las 11:34 a. m.

SoS2 compatibility attempt - ShipPart turrets are disallowed as defense candidate.
Mortar count per base forced to 2 (optional)

Actualización: 19 MAY 2020 a las 1:10 p. m.

[Auto-generated text]: Update on 5/19/2020 4:10:05 PM.

Actualización: 8 MAY 2020 a las 7:25 a. m.

Japanese translation updated (Thanks to Proxyer)

Actualización: 4 MAY 2020 a las 6:09 p. m.

- Prevented Mechanoid Auto Mortar from Royalty DLC being selected as "turret", as the building had isTurret tag for some reason.
- Increased settlement size to 50, which can be adjusted at mod settings.
- Added option to scale enemy strength according to settlement size.

Actualización: 30 ABR 2020 a las 3:15 p. m.

[Auto-generated text]: Update on 4/30/2020 6:14:57 PM.

Actualización: 30 ABR 2020 a las 2:55 p. m.

revert to 1.0/1.1 compatibility version

Actualización: 30 ABR 2020 a las 2:52 p. m.

Actualización: 30 ABR 2020 a las 2:50 p. m.

Actualización: 30 ABR 2020 a las 8:37 a. m.

Removed 1.0 support
Removed blank Faction_Misc.xml that was just being added to maintain 1.0/1.1 compatibility without an error.

Actualización: 29 FEB 2020 a las 8:22 a. m.

Fix: addTechHediff error thrown by 1.1 update