Total War: WARHAMMER II

Total War: WARHAMMER II

Cataph's High Elf Sea Patrol
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Aggiornamento: 5 ott 2019, 10:18

- refined the very basic patrol stance with more tooltips and effects.

Aggiornamento: 3 ott 2019, 7:58

- Further tweaks in main chain growth contributions.
- Roc riders have 0 capture points as per flying units rules.
- Internal: raised priority of ocean climate until there’s a bug fix in another mod.
- Initial cooldown fixes so the Oceanid doesn't go wild instantly.

Aggiornamento: 2 ott 2019, 11:52

- further reduced growth.

Aggiornamento: 1 ott 2019, 13:26

Aislinn campaign and stuff.
https://www.patreon.com/posts/30411758

Aggiornamento: 11 set 2019, 7:31

- Fixed the Seahelm’s self skills to use two-pointers instead of three-pointers.
- Updated to use the new charbound horde assignment system.
- Sea Lord Aislinn available for custom battle!
- Will complete the campaign-side after the dust settles. His mounts may or may not be final too.
- Roc Riders now fire more visible projectiles.
- Internal: armour keys are now the streamlined custom ones.
- Internal: updated vortex table.
- Internal: updated unit special abilities table.

Aggiornamento: 17 apr 2019, 8:11

bump for P&W.

Aggiornamento: 31 dic 2018, 2:42

- removed testing bed with normal units as generals for CB.
- reduced the additive -50% replenishment from Mathlann to a more workable -20%.

Aggiornamento: 10 dic 2018, 2:18

- Fixed level requirement for the Roc mount.
- Silver Helms are much better and cheaper.
- Sea Company is slightly cheaper in MP.

Aggiornamento: 24 nov 2018, 5:11

- Replaced replenishment effect on the flotilla chain for one that always works.
- Renamed the latter with "Constant -".

Aggiornamento: 16 nov 2018, 11:40

Followup to TTC update to make it work with fleets.