Total War: WARHAMMER II

Total War: WARHAMMER II

Cataph's High Elf Sea Patrol
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Mis à jour le : 5 oct. 2019 à 10h18

- refined the very basic patrol stance with more tooltips and effects.

Mis à jour le : 3 oct. 2019 à 7h58

- Further tweaks in main chain growth contributions.
- Roc riders have 0 capture points as per flying units rules.
- Internal: raised priority of ocean climate until there’s a bug fix in another mod.
- Initial cooldown fixes so the Oceanid doesn't go wild instantly.

Mis à jour le : 2 oct. 2019 à 11h52

- further reduced growth.

Mis à jour le : 1 oct. 2019 à 13h26

Aislinn campaign and stuff.
https://www.patreon.com/posts/30411758

Mis à jour le : 11 sept. 2019 à 7h31

- Fixed the Seahelm’s self skills to use two-pointers instead of three-pointers.
- Updated to use the new charbound horde assignment system.
- Sea Lord Aislinn available for custom battle!
- Will complete the campaign-side after the dust settles. His mounts may or may not be final too.
- Roc Riders now fire more visible projectiles.
- Internal: armour keys are now the streamlined custom ones.
- Internal: updated vortex table.
- Internal: updated unit special abilities table.

Mis à jour le : 17 avr. 2019 à 8h11

bump for P&W.

Mis à jour le : 31 déc. 2018 à 2h42

- removed testing bed with normal units as generals for CB.
- reduced the additive -50% replenishment from Mathlann to a more workable -20%.

Mis à jour le : 10 déc. 2018 à 2h18

- Fixed level requirement for the Roc mount.
- Silver Helms are much better and cheaper.
- Sea Company is slightly cheaper in MP.

Mis à jour le : 24 nov. 2018 à 5h11

- Replaced replenishment effect on the flotilla chain for one that always works.
- Renamed the latter with "Constant -".

Mis à jour le : 16 nov. 2018 à 11h40

Followup to TTC update to make it work with fleets.