Total War: WARHAMMER II
Cataph's High Elf Sea Patrol
Показване на 21 — 30 от 33 постъпления
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Обновление: 5 окт. 2019 в 10:18

- refined the very basic patrol stance with more tooltips and effects.

Обновление: 3 окт. 2019 в 7:58

- Further tweaks in main chain growth contributions.
- Roc riders have 0 capture points as per flying units rules.
- Internal: raised priority of ocean climate until there’s a bug fix in another mod.
- Initial cooldown fixes so the Oceanid doesn't go wild instantly.

Обновление: 2 окт. 2019 в 11:52

- further reduced growth.

Обновление: 1 окт. 2019 в 13:26

Aislinn campaign and stuff.
https://www.patreon.com/posts/30411758

Обновление: 11 септ. 2019 в 7:31

- Fixed the Seahelm’s self skills to use two-pointers instead of three-pointers.
- Updated to use the new charbound horde assignment system.
- Sea Lord Aislinn available for custom battle!
- Will complete the campaign-side after the dust settles. His mounts may or may not be final too.
- Roc Riders now fire more visible projectiles.
- Internal: armour keys are now the streamlined custom ones.
- Internal: updated vortex table.
- Internal: updated unit special abilities table.

Обновление: 17 апр. 2019 в 8:11

bump for P&W.

Обновление: 31 дек. 2018 в 2:42

- removed testing bed with normal units as generals for CB.
- reduced the additive -50% replenishment from Mathlann to a more workable -20%.

Обновление: 10 дек. 2018 в 2:18

- Fixed level requirement for the Roc mount.
- Silver Helms are much better and cheaper.
- Sea Company is slightly cheaper in MP.

Обновление: 24 ноем. 2018 в 5:11

- Replaced replenishment effect on the flotilla chain for one that always works.
- Renamed the latter with "Constant -".

Обновление: 16 ноем. 2018 в 11:40

Followup to TTC update to make it work with fleets.