Tabletop Simulator

Tabletop Simulator

Star Trek - Ascendancy (Ultimate Edition)
正在显示第 171 - 180 项,共 322 项条目
< 1 ... 16  17  18  19  20 ... 33 >
更新于:2020 年 5 月 21 日 下午 11:44

更新于:2020 年 5 月 20 日 下午 11:38

更新于:2020 年 5 月 15 日 上午 2:08

bugfix:
--game should no longer crash when loading a game that was saved during bidding.

更新于:2020 年 5 月 10 日 下午 7:17

Bug fix: Random Turn Order option was still prompting for Bids. Now it will always deal random cards with no bid.

更新于:2020 年 4 月 24 日 下午 11:54

--bugfix: I may have solved the large number of red error messages when closing TTS. Each Node as it is destroyed from closing the game was firing off an error message. This is because they were trying to signal to their associated system that they are destroyed. If the system vanishes during shutdown before the node, the error pops up. Now they should quietly destroy themselves if they can't contact their system, they won't try to update it.

更新于:2020 年 4 月 21 日 下午 7:56

bugfix: Transwarp Exploration Cards had the incorrect tag of "Civilization", where they should have been tagged "Crisis".

更新于:2020 年 4 月 21 日 上午 12:20

Bug Fix:
--Borg Command Deck and Borg Tech Deck were not shuffling themselves during setup. Not sure when they stopped. Now they shuffle themselves after selecting the # of players.

更新于:2020 年 4 月 19 日 上午 11:44

Borg Bug Fixes (Thanks Triky for reporting them):

--Command Aggression Cards (there are 4) were all Red. Should be 3 Green and 1 Red.

--Red Cards were not getting removed when the Borg Exploration Option was chosen. Now Red Exploration and Command Cards are removed when choosing to encounter Borg through Exploration.

更新于:2020 年 4 月 17 日 上午 12:00

--Dropping Ships onto Fleet Cards that are out on the board will not auto create a warp token when AutoWarp is on. (this allows players to place Fleet Cards out on the board during play).

更新于:2020 年 3 月 29 日 上午 8:21

--ok, the Turn Control's Apply button should "really" be fixed this time.
--fixed a bug when saving the game during the Borg's Turn that crashed the script after reloading the game.