The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Rood
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更新于:2019 年 3 月 31 日 下午 11:58

Patch V1.7:

  • Bleeding effect is now affected by luck. It starts with 10% and can be up to 100% if having at least 42 luck.
  • Bleeding is temporary, being only able to hit enemies three or four times.

更新于:2018 年 12 月 2 日 上午 6:00

Patch v1.6:

  • Fixed angel pacts being replaced with red heart pickups.

更新于:2018 年 11 月 18 日 下午 3:56

Patch v1.5:

  • Angel pacts are now always soul hearts for The Lost and The Forgotten characters.

更新于:2018 年 11 月 8 日 下午 7:02

Patch v1.4:

  • Updated EID description.
  • Angel pacts are reversed. It starts with soul hearts, if Isaac has at least three soul hearts, otherwise become two red hearts deals.
  • Dark angels spawned from devil statues now have 33% less health.
  • It's now possible to bomb devil statue in other rooms.
  • Blood effect upon taking damage is now stable, so having so many enemies won't lag anymore.
  • Friendly enemies are now invulnerable to blood effect.
  • Fixed angel statues still being able to be destroyed.
  • Fixed eucharist synergy still being in the mod.
  • Removed blood damage scaling with red hearts.

更新于:2018 年 11 月 5 日 下午 1:49

Patch v1.3:

  • New mechanic: Devil statue is now vulnerable to explosions, which calls a dark angel when destroyed.
  • Angel statue no longer spawns angel when destroyed.
  • Rood now synergies with Judas's Tongue and Filigree Feathers.
  • Updated EID description.
  • Removed synergies from Goat Head and Eucharist.

更新于:2018 年 11 月 2 日 下午 6:15

Patch v1.2:

  • Changed item pool from angel to curse and red chest.

更新于:2018 年 11 月 2 日 下午 3:33

Patch v1.1:

  • Added Rood to demon beggar pool.
  • Reworked how damage effect works.

更新于:2018 年 11 月 2 日 上午 10:06