RimWorld
Real Ruins
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Aggiornamento: 4 mar 2020, 9:25

[Auto-generated text]: Update on 3/5/2020 12:25:02 AM.

Aggiornamento: 3 mar 2020, 19:36

One more metadata tune up to correct supported versions list.

Aggiornamento: 3 mar 2020, 8:10

Fixed filth generation problem
Fixed blueprint transfer exception
Removed built-in harmony lib copy

Aggiornamento: 1 mar 2020, 3:45

A bit more of compatibility

Aggiornamento: 29 feb 2020, 23:01

Fixed 1.0 compatibility
Added 'Pristine Ruins' minimum refire rate to prevent appearing too often

Aggiornamento: 29 feb 2020, 7:49

Fixed texture issue.

Aggiornamento: 29 feb 2020, 7:49

uploaded wrong folder

Aggiornamento: 29 feb 2020, 7:44

[Auto-generated text]: Update on 2/29/2020 10:43:34 PM.

Aggiornamento: 28 feb 2020, 11:53

Added version 1.1 support
There might still be issues while generatin ruins (as usual, mostly depends on what mods you do and do not have). But at least it works now, I'll do some minor compatibility updates as soon as more mods get 1.1 updates as well.

Aggiornamento: 12 gen 2020, 9:29

Fixed issue with pawns starting unloading items when arrive to ruins POI or event.
Combined manual and automatic caravan reforming options: now both options allow manual items pickup and both options allow to initialte home map style caravan forming process (even when there are enemies, so watch your pawns carefully!)