Arma 3
MS_IFF_Strobe
1–10/14 bejegyzés mutatása
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Frissítés: 2020. febr. 17. @ 18:00

-Another attempt at the *&^%$#@ signature....Why BIS, why?!

Frissítés: 2020. febr. 16. @ 16:12

-Fixed bikey

Frissítés: 2019. febr. 19. @ 21:57

-Another attempt at fixing the strobe model texture

Frissítés: 2019. febr. 18. @ 17:45

-(Hopefully) fixed texture on the new strobe model

Frissítés: 2019. febr. 10. @ 0:18

-Added custom model for strobe
-Fixed issue where A2 trees could knock off strobe

Frissítés: 2019. jan. 26. @ 21:03

-Bugfix for the -1 strobe. Thanks JI HUN for bringing this to my attention!

Frissítés: 2019. jan. 13. @ 1:34

Key added - Please let me know if this works.

Frissítés: 2018. okt. 25. @ 20:30

-Added a two-flash strobe. The effect for this tends to lag behind moving objects so this is best for marking static objects only
-The strobes are now identified as -1 (1 flash) and -2 (2 flash)
-The strobes are now standalone items instead of overwriting the vanilla IR strobe
-The vanilla NIR-only strobe has been made lighter (0.05 lbs vs 0.8 lbs default) and has been set to last for 5 hours instead of the default 5 minutes
-General code cleanup
-Fixed mod.cpp to have desciption, image, etc.

Frissítés: 2018. okt. 24. @ 20:23

Removed ACE3 as a requirement.
Reduced weight of strobe.

Frissítés: 2018. okt. 23. @ 19:17

Improved strobe so that it can be thrown without breaking.