Arma 3
MS_IFF_Strobe
Näytetään 1–10 / 14
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Päivitys: 17.2.2020 klo 18.00

-Another attempt at the *&^%$#@ signature....Why BIS, why?!

Päivitys: 16.2.2020 klo 16.12

-Fixed bikey

Päivitys: 19.2.2019 klo 21.57

-Another attempt at fixing the strobe model texture

Päivitys: 18.2.2019 klo 17.45

-(Hopefully) fixed texture on the new strobe model

Päivitys: 10.2.2019 klo 0.18

-Added custom model for strobe
-Fixed issue where A2 trees could knock off strobe

Päivitys: 26.1.2019 klo 21.03

-Bugfix for the -1 strobe. Thanks JI HUN for bringing this to my attention!

Päivitys: 13.1.2019 klo 1.34

Key added - Please let me know if this works.

Päivitys: 25.10.2018 klo 20.30

-Added a two-flash strobe. The effect for this tends to lag behind moving objects so this is best for marking static objects only
-The strobes are now identified as -1 (1 flash) and -2 (2 flash)
-The strobes are now standalone items instead of overwriting the vanilla IR strobe
-The vanilla NIR-only strobe has been made lighter (0.05 lbs vs 0.8 lbs default) and has been set to last for 5 hours instead of the default 5 minutes
-General code cleanup
-Fixed mod.cpp to have desciption, image, etc.

Päivitys: 24.10.2018 klo 20.23

Removed ACE3 as a requirement.
Reduced weight of strobe.

Päivitys: 23.10.2018 klo 19.17

Improved strobe so that it can be thrown without breaking.