RimWorld

RimWorld

Alpha Animals
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Opdatering: 21. dec. 2019 kl. 7:25


v1.9:

Added three new "bioship" animals. These can be created if you have the Boats mod installed, and act as a means of transportation: the Ironbound Leviathan, the Mirachian Man O'War and the Colossal Nautiloid
Added new research, "Bioships", needed to create these three new animals
Added eggs and embryos that must be bought from merchants to build these new animals
Fixed Chameleon Yaks not adapting to cold temperatures during cold snaps in temperate biomes, and on caravans

Opdatering: 10. dec. 2019 kl. 3:02


v1.808:

Added A Dog Said for latest animals

Opdatering: 11. nov. 2019 kl. 22:51

[Auto-generated text]: Update on 11/12/2019 7:50:57 AM.

Opdatering: 8. nov. 2019 kl. 23:55

Re-uploaded because Github doesn't know how to properly handle uppercase

Opdatering: 7. nov. 2019 kl. 23:59


v1.807:

Added options toggle for latest animals, and an option to remove all animal particles (gasses) to reduce lag

Opdatering: 22. okt. 2019 kl. 5:42


v1.806:

Added hunger rate to Wildpod, Wildpawn and Agaripod, since it was surprisingly not defined all this time

Opdatering: 21. okt. 2019 kl. 8:43

Whoever decided GitHub doesn't need to be case sensitive: you are not a good person

Opdatering: 20. okt. 2019 kl. 4:08

This time uploading properly -.-

Opdatering: 20. okt. 2019 kl. 3:46

v1.805:

Changed NocturnalAnimals DLL to avoid weird behaviours

Opdatering: 20. okt. 2019 kl. 0:23


v1.804:

Reduced Teratogenic Originator's implant spawn rate to 1 every 20 days
Added Mutant implants to human surgeries, since they were erroneously absent