Space Engineers

Space Engineers

Modular Encounters Systems
Visar 211–220 av 310 poster
< 1 ... 20  21  22  23  24 ... 31 >
Uppdatering: 21 nov, 2020 @ 20:53

- Neat, I've done this 100 times apparently.
- Added support for Spawning Costs using int variables saved to Sandbox.sbc
- Added support for RemoteControl Codes, used to restrict or allow spawns near certain existing grids.
- Added chat command to reset MES managed reputation with players and NPC Faction

Uppdatering: 8 nov, 2020 @ 10:27

- added further fixes to spawning and water

Uppdatering: 30 okt, 2020 @ 9:17

Uppdatering: 24 okt, 2020 @ 9:23

- Added compatibility with jTurp's Progression mod and the Weapon Randomizer
- Added Sci-Fi Thrusters to NPC Thrust Block Replacer Profiles
- Added Logging To Test Apparent Dampener Bug With Drones

Uppdatering: 19 okt, 2020 @ 8:27

- Fixed some bugs and performance issues related to Water Mod compatibility

Uppdatering: 4 okt, 2020 @ 13:49

- Added new SpawnGroup tags to allow weapon replacement by specific block name(s).
- Fixed chat command in SpaceCargoShip config for defining max ships per area.

Uppdatering: 16 sep, 2020 @ 19:55

- Added chance ceiling tag option

Uppdatering: 9 sep, 2020 @ 15:46

- Added Gravity Cargo Ship spawntype
- Added Separate Config for Grid-Related options (Weapon Randomization, Block Replacer, Etc)
- Fixed issue with RequireAllMods tag not working
- Possibly fixed suppressed crash in EconomyHelper

Uppdatering: 30 aug, 2020 @ 15:15

Uppdatering: 30 aug, 2020 @ 14:30