Space Engineers

Space Engineers

Modular Encounters Systems
Se afișează 221-230 din 310 intrări
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Actualizare: 27 aug. 2020 @ 11:37

Actualizare: 16 aug. 2020 @ 12:59

Minor fixes

Actualizare: 13 aug. 2020 @ 10:12

Actualizare: 9 aug. 2020 @ 9:10

- Added mod cutoff for DS using Selective Physics Updates (minimum is 10000m)

Actualizare: 10 iul. 2020 @ 6:33

Actualizare: 11 iun. 2020 @ 6:33

Actualizare: 9 iun. 2020 @ 15:24

Actualizare: 22 mai 2020 @ 12:56

- Bug fix for RivalAI Spawn Tags

Actualizare: 25 apr. 2020 @ 17:11

- Added environment data to /MES.GetEligibleSpawnsAtPosition (GESAP) Check
- Fixed issue where RivalAI Blocks would attach to subgrids.

Actualizare: 16 apr. 2020 @ 15:07

- Fixed ammo issue with WeaponCore weapons on spawned ships
- Removed some unnecessary code running on Client sessions at startup
- Added DebugMode option to General Settings
- Fixed some of the new tags added in the last update not registering properly
- Added tags for checking AirDensity and Gravity at spawn position (will be useful for RivalAI Drone Spawns)