Space Engineers

Space Engineers

Modular Encounters Systems
Viser 191–200 av 310 bidrag
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Oppdatering: 20. mars 2021 @ 18.09

Oppdatering: 2. mars 2021 @ 15.56

Oppdatering: 27. feb. 2021 @ 15.29

Oppdatering: 13. feb. 2021 @ 14.36

Oppdatering: 13. feb. 2021 @ 13.59

Oppdatering: 7. feb. 2021 @ 18.39

- Dereliction Profiles Added
- Ammo and Fuel cap added to Config for Replenishing Grids
- Fixed inhibitor effect being able to run when inhibitor is a non-physical grid.
- Boss Signal GPS Color now configurable.
- Added additional logging to help catch/identify NRE in Weapon Randomizer

Oppdatering: 6. feb. 2021 @ 8.56

- Additional Inhibitor Block Fixes

Oppdatering: 2. feb. 2021 @ 7.48

- Added potential fixes for Inhibitors on Servers not appearing/taking effect

Oppdatering: 1. feb. 2021 @ 8.13

- Fixed crash with Drill Inhibitor block
- Fixed Inhibitor Blocks being Player Usable with Hacking Mods

Oppdatering: 31. jan. 2021 @ 12.54

- bug fixes with armor module replacement
- fixed some bugs with boss encounters spawning on planet
- fixed issue where Inhibitor fields appeared in g menu
- default creature spawngroups can now be overridden.