Stellaris

Stellaris

Intelligence and Espionage (pre v3.0)
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更新于:2021 年 2 月 16 日 上午 11:31

Small bugfix where Envoy Improved Relations opinion modifier never decayed.

更新于:2021 年 2 月 15 日 下午 4:13

Added a toggle for the Leader Assassination mission. For those with existing saves, it is toggled off. Wait one monthly tick if you want to re-enable it.

NOTE: This does NOT prevent existing Leader Assassination missions that have already been started.

更新于:2020 年 10 月 29 日 下午 6:43

Updated to 2.8.* but should still be compatible with the previous version.

Also fixed an error with Resource Conservation and Assassination missions.

更新于:2020 年 7 月 18 日 上午 11:57

-If multiple empires are spying on you with the same espionage mission, RNG picks one of the spying empires and their choice will ultimately affects your outcome. This is to prevent the possibility of guaranteed failure.
-Assassinate Leader mission now require at least level 1 intrigue AND only randomly target leaders with a leader level equal to or less than your intrigue level on them x 2. Max intrigue removes the leader requirement.
-Some small localization fixes.

更新于:2020 年 5 月 12 日 上午 9:50

Updated to 2.7.*. No other gameplay changes. I'd say this is still compatible with 2.5.* and up.

更新于:2020 年 5 月 7 日 下午 3:59

Small error quickfix. Was in a hurry IRL during the previous quickfix.

更新于:2020 年 5 月 7 日 下午 3:52

Quickfix for a simple mistake that would very likely break the mod.

Note to self: Start making a personal mod that would make you enjoy this game again.

更新于:2020 年 4 月 29 日 下午 1:06

UPDATE:
-Requirements for Naval Maintenance mission was apparently commented out. It's now back.
-You will now no longer be able to do espionage missions on other empires if they were recently (<5 years) a victim of that espionage mission. This is to prevent victims of espionage constantly getting specific espionage events bombarded on them. For example, Empire A just finished the Leader Scandal espionage mission on Empire B. Empire C cannot use the leader Scandal espionage mission on Empire B for a while. If Empire A was still doing the espionage mission, Empire C can still do it.

更新于:2020 年 4 月 16 日 下午 10:07

Quickfix on some AI decision weights.

更新于:2020 年 4 月 16 日 下午 3:45

Quickfix: Spy on Empires should only check for playable empires (country_type = default).