Stellaris

Stellaris

Ancient Cache of Technologies
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更新于:2019 年 1 月 12 日 上午 1:31

- AE Capital should now supports habitats.

- FE spawned fleets no longer counts toward naval capacity to prevent them from becoming eternally bankrupt.

更新于:2019 年 1 月 5 日 上午 9:42

- Duplicate the techs from Fallen Weaponry Techs to eliminate the problems of randomly getting components from that submod.

- Move AE-Tier ZOFE buildings to Override Submod.

更新于:2019 年 1 月 3 日 下午 2:55

- Fixes various error logs, polishing the mod.

更新于:2019 年 1 月 2 日 下午 4:42

- Nerf FE's Giga Fortress as it's a bit too OP (lol)

- Reworks how the AI buffs work, it should be generally better now, and also eats less on performance as it's done yearly as opposed to monthly.

更新于:2019 年 1 月 2 日 下午 12:23

- Increases the SR costs of AE-Tier stuffs.

- Some adjustments has been made to make sure AIs are less stupid.

- Weights added to ensure AI will not assign higher tier components if they don't have enough SR to actually build them.

- Other minor bug fixes.

更新于:2019 年 1 月 2 日 上午 12:36

- Reduces the upkeep of the AE-Tier Labs - Hopefully this is the last time I need to do this, or else I'll just remove the stupid thing.

更新于:2018 年 12 月 31 日 下午 9:32

- The AE AI Buffs also now account for empire Naval Capacity.

更新于:2018 年 12 月 30 日 下午 4:25

- Readjust costs of Fallen Weaponry's Psi Missiles/Shroud Barriers.

- Add more pops to the FE worlds.

- Some other minor fixes.

更新于:2018 年 12 月 29 日 下午 1:35

- Adds models for the FE starbases (They did not have one except for Outposts and Citadels)

更新于:2018 年 12 月 29 日 下午 12:30

- Moved AE-Tier upgrades of ZOFE's FE buildings to Override Mod

- The buffs to the FE empires have returned, along with the dreaded Giga Fortress.

- Giga Fortresses can now be upgraded further into three different modules.

- Die now, and be released of pain before SOFE is updated.